What's in my
Skillset
When I work on my projects, whether they are personal or commercial, I use most of the Creative Cloud's tools.
Since I first started using 3D software, I use BLENDER. I started using it, because it's free and I continued using it, because it's such a great program.
Once I got my iPad, I started using PROCREATE, Vectornator and other creative tools.
I also got some basic experience with: Ableton, Affinity Designer, Houdini, HTML, CSS, Java and Python.
Since the beginning of 2026 I am also learning a bunch of new skills in Cinema4D, such as simulations, rigging, lighting and setting up materials in Redshift.

Intro?
JE NE
PARLE PAS
FRANÇAIS
...but I do speak ENGLISH and GERMAN indeed.
Moin, I'm Glissi a.k.a. David and you might catch me drink my Cappuccino at 3am before going to bed.
I started investing my time in studying Photoshop, Illustrator, After Effects and Blender around 2012, which was inevitably the beginning of my creative journey.
After graduating university with a degree in Communications Design and Art Direction in 2020 I have worked at Factor for almost two years before starting to work as a freelance designer in February 2022 and I am currently extending my skillset as a part-time 3D designer working with Cinema4D at Mänz Kommunikation since January 2026.
Imprint →